I'm not aiming for any great re-definition of the genre, this is just going to be a simple little dungeon crawl, based on the 5 Room Dungeon adventure framework from the old Roleplaying tips newsletter.
In short the framework can be summed up as:
- Room One: Entrance And Guardian
- Room Two: Puzzle Or Roleplaying Challenge
- Room Three: Trick or Setback
- Room Four: Climax, Big Battle Or Conflict
- Room Five: Reward, Revelation, Plot Twist
The full article can be found here: http://www.roleplayingtips.com/readissue.php?number=372
Current Progress: Project decided, Adventure and system outlined.
1 comment:
Choose Your Own Adventure and Fighting Fantasy. Brilliant series, most of them.
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